Rules for FLC
- § It is mandatory for managers to read and acknowledge the rules before the beginning of a flc season.
- § By accepting the manager role, managers are agreeing to knowing and understanding the rules below.
General Rules
- § Your account must be verified with your online gaming ID (e.g. PSN ID or Xbox Gamertag). To do this, you may need to create a ticket for admin to assist.
- § Failure to add your gaming ID to your account will lead to a default loss, all players must have a valid gamertag linked. If the username FLC is similar to the gamer tag this will be a final warning and player is informed to update.
- § All teams are required to have a minimum of 8 players comprised of 7 players and a goalkeeper. Failure to do so will result in a default loss (2-0 loss to the infringing team).
- § All teams are required to have a Goalkeeper and an Any. Premium members are not bound by this rule. Teams playing with a full eleven are not required to have an Any.
- § Team lineups must be submitted before the scheduled match time. Failure to do so may result in a default. First offense is a warning, second offense is a final warning, third offense is a default. If line up wasn't done, the admin team will still player profile to make sure they are signed. If players aren't signed this will be a default.
- § All players in the lineup must be contracted to the correct team. A default loss will be given if a player is not contracted to the correct team. To claim a default you must have the in game image of your opponents gamertags.
- § Matches may only be quit early if: No more than ten minutes in game have passed, No goals have been scored by either team or if there is a good reason in general to do so e.g. player lag-out or significant team lag (video evidence required).
- § If you a start a game and you clearly see your opponents players lagging out, goals will not count. Game will be reset. Before the 10th Minute.
- § If a match is quit early 2 times the 3rd time you must carry on regardless. If after the 3rd attempt you still cannot connect, you will be entitled to a free reschedule, you must provide evidence of the attempts being made in a ticket.
- § Maximum size of a FLC squad is 18 players. With premium you can increase this to a maximum of 30 players.
- § Cup Matches can not be rescheduled.
- § You must have a 30 minute gap between each game. If you have matches that aren't 20 mins apart contact admins. Will need to be moved.
- § If multiple players lag / crash mid game with an error, the game may be repeated where it left of with the same score. (Multiple Players meaning 2+). This can only happen when the score is 0-0 up to HT. You will need to provide video evidence of the lag outs.
- § Default claims have until midnight 00:00 (Uk time) any later they will be void. If your team is premium you will have 24 hours to claim from kick off time.
- § You must pick a team name that is not affiliated or licensed by any professional club.
League System
- § A folded team will be replaced by a new team mid season, after the half way point of the season we may not replace. If a team has been replaced the points will remain. If the team hasn’t been replaced, the second half of the season will get defaulted so all teams will earn 3 points fairly.
- § You have the ability to reschedule one/two night(s) a season dependent on the level of premium you have. If you want to reschedule a game night this must be called 3 hours before the official kick off time. A rescheduled match can be played at any convenient time if agreed by both parties. If a date cannot be decided then this will be played on the first Monday after the season finishes. If you have rescheduled two nights, then the 2nd rescheduled night must be played on the Tuesday after the season finishes.
- § When calling time you must do this in the discord matchday channel of the designated division / league you are playing in. You must tag your opponents manager and they must acknowledge your request.
Manager Support
- § If managers are on verge of folding their team, open a ticket on the discord server and we will support you.
- § Managers will get more support when close to folding, we will work on ways where we can supply players and improve your experience.
- § If all the players leave the manager in trouble, with evidence, depending on the situation, we will do more to support the manager. 1) Help finding a replacement 2) Offer support to find players.
- § Managers are responsible in handling their team chats at all times. If we get sent any unprofessional messages you may request for admins to join your server to look into the situation. Bans will occur. Please read the Fair Play rules.
- § You may have two co manager within your management structure in your team.
Player Accounts
- § All players are required to have a gamertag linked to their ID. The gamertag must match their gametag in game. If a gamertag is not linked to the profile then a default will occur.
- § A exception to the above, is if a player does not have a gamertag linked, however the username on the website is very similar to their ingame gametag then a warning will issued. If this is not corrected by the next game day then the team will be defaulted if the player still plays.
- § If a player has a gamertag linked to there profile, however this does not match the players ingame gamertag then the game will be defaulted.
Match Hosting
- § If you experience a latency of 100 ping or higher, you have the right to decline playing and request a change to a European host. The change must be done before a goal is scored and before the 10th minute in game. Proof may need to be supplied.
Manager Responsibilities
- § Managers are signed to a minimum 1 season management contract. Not adhering to your contract will result in a 2 season manager ban and a player ban for one season.
- § As a manager, you are responsible for your team and ensuring all rules are followed.
- § It is your responsibility to recruit and sign an Assistant Manager and players.
- § Team lineups must be submitted before kick off. Failure to do so will result in a warnings and then defaults.
- § Managers are responsible for making sure all players in lineup must be contracted to your club.
- § Managers are responsible for making sure all players gamer tags are updated.
- § If you step down as a manager, you are responsible for recruiting a suitable replacement, whether that is promoting an Assistant Manager or a player from your team. If the replacement also steps down you both will be banned.
- § You must submit match results by 10 pm on match days. If a manager fails to do this too often, admins can take actions against the team.
- § You are responsible for liaising with the opposition manager and ensuring that games are kicked off on time.
- § You are required to have contact with the opposition manager at least 30 minutes before kick off.
- § You are entitled to request a 10 minute kick-off delay for league matches, however, this must be communicated before the scheduled kick-off time.
- § All managers are responsible for streaming matches (to,, or another streaming site). If any in game issues appear, proof from streams should be easy to access.
- § Managers are responsible in handling their team chats at all times. If we get sent any unprofessional messages bans may occur.
- § Team Names on the site must be similar to their in game team name in case any proof of Results or in game issues is needed. (Not a default if not similar)
Folding A Team
- § Folds are only allowed in between seasons. Once the one season management contract has been completed.
- § At the end of each season, teams will respond to a poll/ticket whether they are staying or leaving for the next season.
- § If you react to staying this is your confirmation of agreeing to another season, once you react to staying you cannot fold. Folding after agreeing to stay will result in a one season ban as a player and a 2 season management ban.
- § If a team folds the manager will be banned for a season from playing and a 2 season management ban. Admins can ban the whole team if the situation is correct.
- § If a team agrees to join a league, then decides to fold / disappear without any communication, team will be removed and banned from all competitions.
- § If a team folds, all players will be locked for the whole season, the only way to get unlocked would be to remove your own contract with a FLC Premium membership.
- § Premium players when a team folds, you are allowed to move without any issues. If you do not have premium you will be locked until the end of the season.
- § If a team folds and it hasn’t been replaced, players will not get released. Do not ask admins.
- § A folded team contracts will not be reset unless replaced. users will need premium to remove their contract from a folded team.
Player Stats
- § Players are required to send in photo proof of their performance stats. Failure to do so will result in stats getting removed.
- § Managers are able to submit game statistics per player for each game, image proof / video is needed.
- § Any issues with the app submitting must be communicated to league admin and sorted that way. If you fail to communicate and there is no proof, stats will be deleted and will not be given back.
- § If a player is found guilty of entering wrong picture or boosting stats, a warning will be given. If the issue occurs again their whole account of history will be wiped.
- § Player stats must be submitted within 72 hours after the scheduled time.
Contracts
- § Only Premium managers and assistant managers may release players from contracts. Players do not get released by admins if a team folds during the seasons. Once the season has finished the contracted will be removed.
- § Only Premium players may release themselves from contracts.
- § Admins should not be asked to 'free release' players in the middle of the season. There has to be an issue to do this.
- § If a manager does not want to release a player with their premium they cannot be forced into doing so, its their choice how they use the premium subscription benefits.
- § A player contract lasts for one season, once you are registered to that team. You cannot release yourself unless you have a individual player premium OR your manager agrees if he has premium. There will be a transfer market at the end of every season, where you can request to be released for free.
- § A player may only be released 1 time during a season. An exception will be made if the team folds. You can raise this release clause to 2 times with 'Player Premium'
- § If you have any issues with the management of your team, then don't hesitate to contact your league admin.
Lateness
- § If your opponent turns up late to the game, without premium, over 5 minutes late and no communication, a default will occur.
- § If your opponent turns up late to the game, with premium, over 15 minutes late and no communication, a default will occur.
- § You are required to have contact with the opposition manager at least 10 minutes before kick off.
- § If a team has premium and they turn up late, they still need to update someone from the opposition team in regards to waiting extra time. Premium teams are entitled to request a kick-off delay of up to 10 minutes for matches.
Default Losses (‘Byes’)
- § Only Head/Senior admins are permitted to issue defaults.
- § Claims for defaults must be supported by video evidence.
- § The scores for a default loss will be: 2-0 in league formats and 2-0 in tournament formats.
- § If a team defaults more than three times in a season, the team will be removed from the league and replaced by another team.
- § If your game goes to a penalty shoot out, if the GK lags out, or backs out, default will be awarded.
- § Player statistics for default losses: the players who got the 2-0 win are allowed to add a match rating of 7.5 for this game & clean sheet only.
- § If a team decides to leave the league, and the admins haven't replaced. This will lead into all matches, of that team, being reset to 0-2.
- § When a default is awarded it will be sent into league chats the following day informing the managers in the league.
Premium
- § A Premium user can only play for 3 different teams per season. On an official contract.
- § You may only terminate a personal contract if you have purchased Premium membership with a limit of 2/3 teams per season. (a season = 2 months)
- § Teams may only release a player if the Manager have Premium.
- § Premium teams are not required to have a human-controlled Goalkeeper.
- § If a non premium team plays without a GK, you must back out of the game to claim default. you have until half time to back out, any Later than halftime the default claim will be void.
- § Premium teams are entitled to request a kick-off delay of up to 10 minutes for FLC Midweek and 15 FLC Sunday, however, this must be communicated at least 30 mins before the scheduled kick-off time. Sometimes issues arise so if an opponent does ask for 15 mins, before the 30 minutes mark, as long as it's done before kick off, we will give a warning for the first offence. The second time this happens we will issue a default. If there are any issues out of your control, which makes you late, If you need to ask for time within the 30 minute timeframe, admins will make a decision on this. If it's not your fault no warnings will occur. (example of issues out of your control: kit glitch, lag outs). You will need to provide proof.
- § Premium teams are entitled to reschedule league matches 3 nights per season. At least 3 hours’ notice must be given. The new match time must be decided before making a reschedule request. This must be done on the day of a reschedule. Failure to update the rescheduled match after a week will go down as a 0-0. (Admins must be updated for reschedules as well).
- § Once you have rescheduled a game you cannot be late to them they should be played on time. If you turn up anything over 5 minutes to them it will be a default.
- § Once you have rescheduled a game, you cannot reschedule the same game twice.
- § Non premium teams caught rescheduling will be defaulted for the games they rescheduled.
- § You can't reschedule the last week of the season.
- § Once a team folds, if you are in this team, you can use premium to get yourself out of a locked contract.
Cheating
- § Cheating will not be tolerated. Any player found cheating will be penalized.
- § Speed up lag glitch - when scoring a goal and your team is affected and can't move. If you concede a goal whilst your players are inactive / unresponsive, the goal will not count, and the team will get a warning.
- § It is not allowed to knock over opponents by running into them on set pieces. This may lead to a player ban. Knocking over players which interferes with play head admin team will decide an outcome. May lead to a replay or default.
- § Any glitch banned from EA events are not allowed in FLC. Removing of goals or defaults can be option in a glitch case.
- § Players with premium cannot help out other teams in the same league for one night. You can only leave a team of looking for a permanent new team. Caught helping out a team in the final stages of the season will be a default.
- § Real human players are not allowed to press pause to let the AI make the saves. If you are caught having a GK, that press pause for the full game, or areas of the game, the result will end up in a default loss.
- § Players cannot intentionally block or prevent the GK from moving on set pieces. If this happens, the goalkeeper is blocked and a goal is conceded then the goal will be deducted from the final score.
- § Only one player is allowed on each of the posts when defending a corner set piece. If the team defending has more than those two people on the posts, across the goal line and this prevents a clear scoring opportunity then a goal may be awarded after the game is finished, however the game must continue.
- § Keeping the ball in the corner of the pitch by using the L2 button is not allowed. The ball can be moved to and from the corner however the ball must be moving at all times. If it seen that the opposition is holding the L2 button in the corner then the game must continue. A warning will be issued to the team. Repeat offenses will result in a points deduction. Evidence must be provided to #contact-flc for this decision to be confirmed.
- § Using emotes to gain advantage on set pieces is not allowed. If this interferes with play, default will occur and a player ban for 1 week.
- § Strikers must not run towards the Goalkeeper on goal kicks. If the striker blocks the GK and scores, this goal will be removed.
- § You cannot sign players from other teams to help you win in the final stages of the competition.
- § Merging teams are not allowed during the season.
- § If caught playing while banned you will be banned for a full year.
- § Sabotaging Teams
- § Summary: To maintain fairness and sportsmanship within the organization, any actions deliberately aimed at undermining a team’s cohesion, performance, or reputation should be strictly prohibited. Violations of this rule may result in immediate penalties, including bans for the offending individual(s). Definition of Sabotage: Sabotage refers to any intentional behaviour that seeks to destabilize or harm a team’s success, including but not limited to:
- § Recruitment Tampering: Attempting to influence or persuade groups of players to leave their current team in order to form or join another team.
- § Contract Violations: People with assistant access - Unauthorized deletion, manipulation, or tampering with contracts or agreements between players and teams.
- § Match Interference: Deliberately ruining games for a team by actions such as throwing matches, playing unethically, or otherwise undermining the integrity of competitive play.
- § Defamation and Slander: Publicly or privately spreading false information with the intent to damage the reputation of teams, players, managers, or the organization as a whole.
- § Consequences for Violations: Depending on the severity of the offense, consequences could include temporary suspensions, permanent bans from participating in the league, or other disciplinary measures.
Fair Play
- § Every member of the FLC Site (Players, Managers and Free Agents included) must abide by the fair play regulations on all platforms and in all activity related to FLC (including game days, trials and the running and administration of their teams).
- § There is a zero-tolerance policy towards Bullying, Harassment and Discrimination on any grounds, including but not limited to: Gender, Race, Religion, Sexuality, Disability, Age.
- § FLC Players and Managers are expected to treat everyone with respect at all times: think about the effect your messages and actions may have on others
- § Any breach of the above rules, if proven, will result in a ban.
- § To report an incident or breach of these rules, create a ticket with an explanation of the event, and relevant proof. This proof should include: Screenshots/Video evidence (where possible) An explanation of the context of the evidence provided. Details of others present if Screenshot/video evidence is unclear or does not show the incident (for example if party audio is not shared) Any other proof which you think is relevant to the incident. Incidents should be reported as soon as possible to allow for a full investigation.
- § The decision of the site team is final - if you think a decision against your team or player is incorrect, it can be discussed further with the head admin team: Teams/Players should refrain from posting on social media about disputes, and allow us to come to a solution through the correct channels.
- § If your opponent experiences speed up lag from kick off, and you take the ball of them immediately. Give them the ball back, if you score a goal while doing this, is not sportsmanlike behaviour and the goal will be removed. If you continue to do this multiple times, the admin team will make a decision based on the evidence. 1: Replay the game fairly 2: Default (after previously warned).
- § Ban Lengths
- § Folding a team = 1 full season ban (2 months) as a player and a 2 season ban from management.
- § Bullying / Behavior - depending on the situation admins will discuss internally on the time frame for the ban.
- § Racism / Harassment / Discrimination = Permanent ban.
- § Multiple Accounts = Ban
- § Refunds
- § Deposits are paid and returned once you complete a full season. Reasons why a deposit will not be returned
- § If you quit the competition, you are not entitled to a refund, make sure you have a full roster of players before signing up.
- § If you have not played every game in a season. You are not entitled to a refund
- § Breaking the rules and folding during a season. You are not entitled to a refund
- § Complaints
- § If you want to file a complaint, please email create a ticket.
- § Complaints we do not update via social media, this will be handled via ticket system only.
Other
- § For any specific situation which is not listed in the Rules, the relevant Admin Team is entitled to take a decision based outside of the rules. Head Admin need to be involved to do this.
- § You can't reschedule matches in the last week of the season.
- § All Rules may be subject to change to benefit the league should any issues arise from them.
- § Any changes to the Rules will be decided by all admins.
- § The Admin Team will include neutral parties so that the fairness and bias of the decision is partial to all teams.
- § All decisions in relation to these rules are final.
- § There is no point arguing with an admin or go over his head to try and change the situation. This may result in defaults, ban or stats wipe, depending on the situation